FUTGenie

Release Notes

Stay updated with the latest features and improvements

New

  • •Hide Evolutions and Objectives you don't need, the same way as SBCs and packs. Use the eye on a tile; hidden ones wait in a Hidden tab.
  • •Hide locked players: a lock button beside the list and grid toggle hides them in Club, Storage, the squad picker and Streamlined SBCs. Also in Settings.
  • •Skip confirmation popups (Settings, off by default): sending to the Transfer List or club, discarding, relisting, applying consumables and clearing, copying or deleting squads go straight through. Buying, bidding and submitting SBCs always ask.
  • •Rulesets: a new List for market price destination for Unassigned Organise and pack opening. Cards go on the market at their FUTGenie price for an hour; cards with no price stay on your Transfer List.
  • •Price Alerts tile on the FUTGenie tab: search any player, owned or not, and set an alert. Cards show price, Genie Grade and score.
  • •Price alerts pop up as a card in the corner instead of a message.
  • •Find on market on an alert, and a new search button on each alert row, open the market on that exact card.
  • •Transfer market: saved filters remember Holographic only.
  • •Transfer market item details get View on futgenie.gg, Explore Evolutions, Find Market Stats and Price alert.
  • •Gallery sets: a Selected tab and a player search.
  • •The Genie tab tucks into the screen edge: use its arrow or drag it right.
  • •Smart relist: Adjust goes up to 30, 40 and 50% either way.

Fixes

  • •Streamlined Buy and submit: pressing it again after a stop carries on instead of buying everything again.
  • •Mass bid: Start no longer ends at once with "Done. 0" after an automatic stop, and closing the window stops the run.
  • •SBC set prices no longer stay blank after one failed load.
  • •Daily Quick Complete can no longer start a second run.
  • •Reset Settings resets only what is on the Settings screen. Autopilot plans, rulesets and Genie memory are kept.
  • •Signing out signs you out properly, and a brief connection drop no longer signs you out.
  • •The squad builder opens the terms prompt instead of an error.
  • •The Genie says why a squad build was refused and keeps loans and locked cards out of its suggestions.
  • •Watchlist: rows show the right price and alert status, and no longer stay blank when opened before EA has loaded.
  • •Gallery: the Starter Set searches every player.
  • •Trade Log: the Sold elsewhere? price box works on phones.

The Genie

  • •The Genie now finds your EA club from each question, so "No EA account linked" no longer gets in the way, including after the daily reset.
  • •Recent chats in the menu opens your earlier conversations.
  • •Since you left is in its own tab in the Genie panel.
  • •In the FUTGenie app, your wishes count sits at the end of the Chat and Watchlist row, clear of the app's own button.

FUTGenie tab

  • •The tab is shorter: the Genie card sits on its own, and Today, Club GM, Club X-ray and Market radar move to a Genie plan screen. Open it with Open plan on the Genie card, or with X-ray my club.

Look

  • •Long announcements scroll again.
  • •Focus outlines only show when you use the keyboard.

The Genie

  • •The Genie, FUTGenie's Ultimate Team assistant, is here. Tap Ask the Genie and ask about your club, SBCs, players, prices or any FUTGenie feature. It answers from your own club and FUTGenie's data, with player cards, price cards and plans you can run.
  • •Squad doctor fixes your active squad's chemistry, finds upgrades within the budget you give, and picks the best formation or the best position for a player.
  • •Best XI builds your strongest team from your club, in the formation you name if you like, with a game plan and a tactics code to paste into EA's tactics screen.
  • •Name an event and the Genie plans its objectives game by game, then builds a new squad from your club that works on as many as it can at once. Gaps are filled with the cheapest cards on the market, priced.
  • •Preview the objective squad before it's built, ask the Genie to swap any player from the market or your club, and tap Refresh to follow your progress.
  • •Club GM plans your week toward a goal you pick: which SBCs, packs, sales, Gallery sets and evolutions are worth doing. Missions run the steps within a coin cap you set, and ask before anything spends coins or changes your club.
  • •Tell the Genie what to grind, like 8 Gold Re-Rolls with concepts then open the packs, and it writes an Autopilot flight plan: save it for later, edit it, run it, or run it unattended.
  • •Club X-ray reads your whole club, Unassigned and storage: what it's worth, the cards to consider selling and the SBC fodder worth keeping.
  • •Ask what a card would sell for and the Genie shows a receipt: the sale after EA's 5% tax, and your profit or loss against what you paid.
  • •The Fodder Index says whether fodder is cheap or expensive today against its usual price, with the cheapest rating per point and the cheapest cards. Tap a card to search the market for it.
  • •It knows which cards and promos are still in packs, how often a pack's openings beat a price such as an SBC's cost, what an SBC's objective rewards and event tokens buy, and what's new in FUTGenie.
  • •Ask it to watch a player at a price, and you get a price alert when the card gets there. Since you left shows the cards that crossed your targets, along with the new SBCs and 84+ cards since you last looked.
  • •Each question costs a wish. Free accounts get 5 wishes to try the Genie, then 3 a day. Subscribers get more every day. Allowances can change at any time.
  • •The Genie answers in English, Spanish, French, Italian, Portuguese and Arabic.

Price alerts

  • •A new Price alert button on a player's panel sets a drop price, a rise price or both. It shows the card, FUTGenie's price and how far each target is from it.
  • •Alerts reach your phone when Price alerts is on in the FUTGenie app's Settings (app 1.6.4 or later). Tap one to open that card's market search, ready to search.
  • •While FUTGenie is open, alerts also show in the web app.
  • •Your alerts are the Genie's watchlist: change them in the Watchlist tab or by asking the Genie. Free accounts get alerts on 3 cards, subscribers on up to 50.
  • •An alert fires once, and again only after the price has moved back.

Market

  • •Find Market Stats is rebuilt. It searches only the card you clicked and shows the cheapest price now and how many are listed at it, FUTGenie's price, the five cheapest listings with bids and time left, and the last 24 hours: sales, middle price, last sale, sell speed and trend.
  • •On your own card it also shows what you paid, your break-even and what listing at today's cheapest returns after EA's 5% tax.

Trade Log

  • •Sales you make outside the web app, on console or in the companion app, are found from EA's own records. Any it can't confirm wait in Sold elsewhere? on the Sales page, with the Buy Now filled in: save the sale or mark it not sold.
  • •A card you win at auction is logged at your winning bid, never at the seller's Bought For, and its profit on the Transfer List uses the same price.
  • •Holding and Club value include the cards you've won that are still in Transfer Targets, and Club value says when it was taken.
  • •Cards that leave through an SBC, a quick sell or a discard leave your holdings straight away.

Squad Builder

  • •Squads created from Squad Builder's preview keep their concept players.

FUT Gallery

  • •You can mark a set graded before its players load, and the mark stays when you go back to All sets.
  • •A set marked lower than it's ready for says so, like Graded B, A ready.

Genie Grade

  • •A special card is no longer graded from its base card's stats before EA loads its own.

Trade Log

  • •A new Trade Log on EA's Transfers hub records every buy and sale for each club, including cards you bought on console.
  • •Sales shows your profit after EA's 5% tax, win rate, profit by day and your best and worst trades. Every sale can be searched, filtered and sorted.
  • •Holding shows what you paid for each card you're holding to trade and what it would sell for now. Listed now, at the top, shows each card on your Transfer List with its Buy Now, time left and the profit if it sells.
  • •Club value tracks what your club is worth, day by day.
  • •For a sale FUTGenie never saw you buy, add what you paid, mark it as from a pack, or dismiss it.

Transfer List

  • •Smart relist puts your unsold cards back up at their previous price or the market price, adjusted up or down. Break even lists each card at the lowest price that gets back what you paid after tax.
  • •Auto relist expired cards (in Settings, off by default) relists cards a few minutes after they run out, while the web app is open.
  • •Profit on sold cards uses the price you paid from the Trade Log. A card you packed counts the whole sale after tax as profit, and a card whose price paid isn't known shows no profit.
  • •Cards you won at auction show their profit once they sell.

Market

  • •Mass bid with a rating can search more than one page of listings per player: set Pages per player from 1 to 10.

SBCs and Squad Builder

  • •Excluded clubs leave out the club's women's team too, in every solve and the pack opener's filter.
  • •Squad Builder asks for the squad's name when you apply it, and won't use a name one of your squads already has.
  • •A new Gauntlet Genie tile on the Squads hub builds up to 10 of your best squads from your club in one go, with no card in two of them. Gauntlet builds 2 to 10 squads.

FUT Gallery

  • •Level 15 is added: 25,000,000 Gallery Score.
  • •Loan cards are never counted as First Owner.

Club

  • •Buried treasures keeps its order after you list a card, and Show all brings back your whole club.

Keyboard shortcuts

  • •A key set on EA's Back button replaces ESC, and the button shows your key.

Look

  • •FUTGenie's panels and popups match FC27's navy.
  • •Cards from promos EA has no artwork for show their real design instead of a grey card.

Streamlined SBCs

  • •Auto Complete set completes every challenge in a Streamlined set, such as Premier League & Barclays WSL, in one go. One preview shows every solution, labelled by challenge, and they go in in order.
  • •Solve Multiple Times on a repeatable Streamlined set repeats the whole set.

Buying from the market

  • •The Buy window stays open when it finishes, so you can see who was bought and why any were skipped. Close it when you're done.
  • •Fewer failed buys: FUTGenie refreshes the listings from EA and checks each auction is still running before it buys.
  • •Mass bid with a rating has a new Max of same player setting: one search can take up to that many bids or buys of the same player.
  • •Mass bid pauses a moment between searches, so EA is less likely to limit you.

FUT Gallery

  • •Pristine graded cards count for the Holographics set.
  • •Scores match the game when several groups tie for the most cards: each of them now pays its Same Club, Same League, Same Nation or Multiples bonus.
  • •The MLS, NWSL and Saudi tabs show their names.
  • •A set you've marked as graded in game is no longer suggested at or below that grade. A higher grade still is.
  • •A card bought from the market is never counted as First Owner.

Buying from the market

  • •Far fewer "EA is limiting you" stops. A card someone else bought first no longer counts as a limit: FUTGenie moves on to the next listing.
  • •Buy All tries the cards that sold first again at the end of the run.
  • •If EA asks you to slow down, FUTGenie waits a few seconds and carries on instead of stopping.
  • •Calmer pacing between the price search and each buy.
  • •Start again after a stop buys only what is left, never a card it already bought.
  • •Over your limit now says by how much, such as 72% over the price when you allow 50%, so you know what to set.
  • •A clearer Buy All window: a progress bar, each player's rating and a coloured status per player.
  • •Mass bid, Snipe and Buy Cheapest follow the same rules.

FUT Gallery

  • •New sets show up as soon as they are out, including the Saudi, MLS and NWSL sets.
  • •The Holographics set loads in seconds, all at once, with far fewer requests to EA. Sync all includes it again.
  • •The graded cards picker and Search by rating load faster for the same reason.

Rate SBCs

  • •Every SBC tile now has an up and a down arrow with how many FUTGenie users voted each way, so you can see at a glance which sets are worth doing.
  • •Tap an arrow to vote, and tap it again to take your vote back. Your own vote is highlighted.
  • •Sets you have already started are outlined in gold until you rate them.
  • •The same counts show on the SBC pages at futgenie.gg.

FUT Gallery

  • •Three new planners. Earn tokens shows the cheapest way to each set's next tokens. Best buys finds the single cards that add the most to your Gallery Score for your coins, and Pick best for budget fills a plan for the coins you want to spend. Best sets shows the cheapest few cards that lift each set.
  • •The Overview shows your Gallery Level and the score the next one needs, and a Goal: pick a level or a number of tokens and FUTGenie works out the cheapest known way there.
  • •Ready to grade in game lists the sets your cards already take past the grade you have, sorted by most tokens, best grade or most score.
  • •Mark a set as graded in game, in FUTGenie or on futgenie.gg. Grade it with your phone opens every lineup on futgenie.gg to follow beside your console, with each card to tick off as you place it.
  • •Sync all is faster, saves each set's lineup for the website, and says which sets it leaves out. Sync changed brings just the sets your new cards have changed up to date.
  • •Sharper scoring: lineups are searched from every bonus that can pay, same-nation, club and league bonuses take the biggest group, and a set with empty slots is never graded.
  • •First Owner is tracked per EA account, and a card you buy through FUTGenie never counts as First Owner.
  • •Card details and Player Picks show what a card adds to your Gallery, such as +27.9k Gallery, including the Holographics set.
  • •Hall of FUT players from the Gallery token store show their Gallery Token cost instead of EXTINCT.
  • •Rarity sets such as Heroes, TOTW and POTM show their artwork.
  • •Hide sets that don't have enough players out yet.

Pack and pick data

  • •The pack data button is now everywhere packs and picks appear: SBC tiles and rewards, objectives, season rewards, My Packs, the Store and Preview Packs.
  • •Reward packs show what an opening is really worth to you, with untradeable cards valued as SBC fodder for their rating.
  • •EA's odds in your own language, beside what FUTGenie users actually pulled.
  • •Works on touch screens.

Locked players

  • •Locked players on your transfer list now show in the Locked Players view.
  • •Clean up removes locks for players you no longer own.
  • •Lock a player straight from a solution preview, next to Swap.
  • •Locks are kept per club.

Transfer market

  • •Holographic only: a new switch under the search filters that shows only holographic cards.

Stay signed in to EA

  • •FUTGenie keeps your EA web app sign-in fresh, so the web app stops asking for your password every few hours.

Improvements

  • •Transfer list multi-select shows progress as it lists, quick sells or sends to club, and listing can be stopped.
  • •Buy All stops when you run out of coins or your watchlist is full, instead of searching for every card left.
  • •Evolved cards show at their evolved rating and rarity in previews and lists.
  • •Mass bid: link the opening bid and max price.
  • •Watch ads opens the credits page already signed in.

Store

  • •Every coin pack in the Store has a gold pack data button next to EA's info button. Tap it to see what one opening is worth at market prices (average, typical, the worst and best 1 in 10, and the best 1 in 100), how often it beats the pack's price, EA's odds next to what FUTGenie users actually pulled, and the best recent pulls.
  • •Auto Open plays an animation under the same rule as Quick Open: only for pulls above your threshold.

FUT Gallery

  • •First Owner is tracked for you. FUTGenie notes which cards you were the first owner of as you open packs, pick players, claim rewards and browse your club, and Gallery cards show EA's First Owner badge.
  • •Tap the badge on any collected card to mark it as First Owner, or unmark it. Useful for cards you no longer hold.
  • •The First Owner bonus can count your marked cards (Use marks) or assume a percentage as before (Assume %).

Squad Builder

  • •New requirements: Players Born Before and Players Born After a date, and First Owner Players. All three can count over the starting 11 only.
  • •Every FC 27 formation is available, 29 in all, with EA's own names such as 4-2-3-1 (2).
  • •Your own squads now sit at the top of the formation list.

Streamlined SBCs

  • •A single solution now buys its players before anything is submitted, so a player that can't be bought no longer leaves the challenge part-done.
  • •If a player can't be bought, the preview stays open: swap them out or raise Max % above market price and press Buy and submit again. Players already bought are kept.

Concept players

  • •A player who couldn't be bought within your price cap is left out of new solves for 15 minutes, until the prices catch up.

Transfer List and Club

  • •Locked players can't be selected for listing or quick selling, and Select All leaves them out, so a long-term investment can't be sold by accident. Lock a card on your Transfer List from its panel: the button now reads Lock player.
  • •Select Multiple in club search has three modes: Transfer List (send cards to your Transfer List), Market Price (list each card at its own market price) and Discard. It has Select All too, and stops at the room left on your Transfer List.
  • •New summary panel on Transfer Targets: coins in winning bids, profit if won, and what you spent on won items, what they are worth and the profit on them.

Fodder Value

  • •Gem value: the SBC points of your players appear beside their coin value, in the totals and on every rating row. Untradeables with no market price count too.

Genie Grade

  • •Genie Grade has been rebuilt for FC 27. It rates how a card plays at each position from its stats, PlayStyles, skill moves and weak foot, and the very best cards now sit in the low 90s.
  • •Special cards are graded on their own stats, never on their base player's.

Streamlined SBCs

  • •With several solutions, the players are bought first and only complete solutions are submitted. The preview stays open with whatever is left, and bought players show as Bought.
  • •When no solution is found, the message names the setting to change.

FUT Gallery

  • •New Overview tab: your tokens, the next tokens you can earn and the sets closest to complete, in one place.

Fixes

  • •Buy All Concept stops and tells you when EA is limiting the market, instead of carrying on through failed purchases.
  • •Chem style suggestions use FC 27's AcceleRATE settings.

Streamlined SBCs

  • •New Points to submit: do a big challenge in stages, for example 100,000 points today and more once your club has built back up. EA keeps your progress between submissions.
  • •Concepts now has three levels: None, Prefer club, or Only concepts.
  • •Concept players can be bought more than once, so big player SBCs fill up with the cheapest points (often 84-rated golds) instead of dearer cards. On a 700,000-point Player of the Month that roughly halves the coins.
  • •Buy and submit uses the same screen as Buy All Concept, with your price cap, the cost and a row for every player. Each card is bought into Unassigned and submitted from there in rounds of 30.
  • •Tidier options: the main choices sit at the top, and the rest go under More options, which shows how many you've changed and has a Reset.
  • •When Number of Players or Max Coin Price is what stops a solve, the message now says so.

Unassigned Recycle

  • •Recycle works with Streamlined SBCs. Your Unassigned players go in first, and club cards finish the challenge when they can. Options opens the Streamlined settings.
  • •If none of your Unassigned players can go in, Recycle tells you whether it's the challenge's requirements or your options that rule them out.

Fixes

  • •Sold cards on the Transfer List keep what you paid for them, so the profit is right even if the card sold before you opened the list.
  • •Big player SBCs with concepts on no longer fail with "no solution" when the target is huge.
  • •Points amounts you type are no longer rounded up.

Streamlined SBCs

  • •Use Unassigned Cards (on by default) lets Auto Complete use eligible cards from your Unassigned pile. FUTGenie checks each one against the challenge's rules, and Unassigned refreshes after you submit.
  • •New Number of Players range and a Max Coin Price for the whole challenge. The coin cap counts the cards you own as well as the concept players it would buy.
  • •The Auto Complete button now carries the FUTGenie name and mark, so it is never mistaken for EA's Auto-Select, which ignores your locked players.

FUT Gallery

  • •New First Owner what-if: set what share of your collected cards you packed yourself and see the grade the set would reach.
  • •The best grade possible now says it assumes no First Owners.
  • •League and other large sets load every page again, so lower-rated players no longer go missing.
  • •Sets are matched by EA's own IDs instead of names, which keeps them reliable in every language.

Pack animations

  • •Animation style now has four options: Standard EA animation, Dynamic animations (the default), Always classic and Always walkout.
  • •The walkout plays for any card over your rating threshold, whatever its rarity.
  • •New Only show animation for specials option, so base cards never get one.
  • •Auto Open runs only stop for an animation on the headline promos.

Store

  • •Quick Open now works with FC Points too, on packs within your quick open price threshold. Each button shows its currency icon.

Wide layout

  • •New wide layout button in the top bar, next to the grid button. On desktop it lets the web app use the whole window so more fits on screen, and it pairs well with grid mode.
  • •Log out has moved to the FUTGenie Stats tile on the FUTGenie tab.

Fixes

  • •Listing lots of cards at once with market mode on the Transfer List works again. Cards priced under EA's minimum list at the minimum.
  • •Prices refresh every few minutes during a long session, so solves and Max Coin Price use current prices.
  • •The Auto Complete button stays inside the options popup when Solve Multiple Times is on.
  • •The buttons on SBC squad screens are the same width again.
  • •Every language is now fully translated.

Streamlined SBCs

  • •Auto Complete now works on Streamlined SBCs. Tap it next to EA's Auto-Select and FUTGenie picks the cheapest cards that reach the points target.
  • •The same options as regular SBCs: locked players, excluded leagues, nations and clubs, tradeables, specials, storage first and rating ranges. Concept players can be bought and submitted straight away.
  • •Choose how the points are made up: Low to high, a Mix of high and low, or High to low for the fewest cards.
  • •Solve repeatable Streamlined SBCs multiple times and review every solution first, with each card's points. Swap any card before you submit.
  • •Locked players now show a lock on EA's Streamlined SBC screen.
  • •Autopilot can run Streamlined SBCs too, and its solve settings adapt to the kind of SBC you pick.

Store packs

  • •Auto Open now works on store packs. Pick a pack from the Promo or Classic tab, how many, and pay with coins or FC Points. Each one is bought, opened and sorted with your ruleset.
  • •It stops at the pack's limit, when you run out of coins or FC Points, and at the pack limit you set in EA's Player Health.

Pack opening

  • •New Excluded nations and Excluded clubs filters for pack-open rules, alongside Excluded leagues.
  • •Rarities filters in pack-open rules now keep their selection across devices.

Improvements

  • •Searching the market from Search by rating or Graded cards now finds that exact card, and you can still set bid and Buy Now prices. Tap the × on the chip to search every version again.
  • •Solve Using (Price or Rating) now syncs across your devices.
  • •Removed Only Use Rares If Required. FC 27 has one base rarity, so it no longer did anything.

Fixes

  • •Solve Multiple Times with concept players no longer runs out of concepts part way through a big batch.
  • •Gallery Buy missing no longer skips every card with no items found.
  • •Keyboard shortcuts on buttons that show a price, like Buy Now, keep working when the price changes.
  • •Buried Treasures stays filtered when the club list reloads.

FUT Gallery

  • •Set scores now include bonus tags, with a breakdown of which tags pay. Everything except First Owner is counted.
  • •Pick a grade under "Cheapest way to" and the Gallery selects the cheapest cards that reach it. Grades out of reach are greyed out.

Improvements

  • •After a Snipe, Back appears exactly where the Snipe button was, so you can snipe and go back without moving. Back is bigger everywhere else too.
  • •One keyboard shortcut now works for every Back button. Right-click Back to assign it.
  • •Clearer messages when no market price is found: nobody is selling the card, or the transfer market did not answer.
  • •SBC requirements load more reliably, so fewer "Couldn't load the challenge requirements" errors and fewer sets failing to solve.

Fixes

  • •Searching the market from the Gallery no longer crashes when Paletools is also installed.
  • •Keyboard shortcuts now work on buttons that stay pinned on screen.
  • •The Transfer List profit totals now add up to what the rows show.

FUT Gallery

  • •Search the transfer market for any missing card in one tap, with Max Buy Now set to its market price. Back in the Gallery, the card is rechecked.
  • •Buy missing can send cards straight to your Transfer List instead of your club.
  • •When listing bought cards, price them from what you paid or the market price, from -20% to +20%, with the estimated profit after tax.

Improvements

  • •List at market price on the Transfer List can go above or below market, from -20% to +20%.

Fixes

  • •Closing a FUTGenie popup no longer presses the button behind it.
  • •Grades, points and the COLLECTED tick show on transfer market rows on mobile again.

FUT Gallery

  • •Buy missing can list each card straight back on the market for what you paid. It still counts as collected, so a set costs you the 5% sale tax.
  • •Each set shows the best grade it can reach with the players out right now. Grades nobody can reach yet have a dashed outline.

New

  • •Apply Consumable now works on players in your Transfer List and Unassigned, not just your club.

Improvements

  • •Tab rows show an arrow when there are more tabs to scroll to, including the Gallery categories and Club Insights.
  • •You can scroll tab rows with the mouse wheel.

Fixes

  • •Fixed the squad edit button going missing on SBC squads on mobile, which hid Auto Complete.
  • •Fixed the Search button being pushed off the screen in club search on mobile.

FUT Gallery

  • •The FUT Gallery is now in FUTGenie, on your home hub. EA does not put it in the web app.
  • •Every set and category, with the players in each one.
  • •See what you have collected, what it scores, and the grade each set is at.
  • •Select cheapest fills the empty slots with the cheapest cards on the market.
  • •Buy what you are missing in one go, with a price cap.
  • •Sync all checks every set and fills in the grid for you.
  • •Sets remember their last score and grade, so the grid shows where you stand.
  • •A card stays collected after you sell it, so a set only really costs the 5% sale tax.

New

  • •A COLLECTED tick on transfer market cards already in your Gallery.
  • •Buried treasures: finds club players selling well above the going rate for their rating.
  • •Search by grade on the transfer market.
  • •Sort your club by market price, and list everything at market price in one go.
  • •Discard all on the transfer list.
  • •Mass bid works on consumables and other non-player items now.
  • •Exclude specific clubs or nations from solutions.
  • •Adjustable min/max delay between bids in both mass bid tools.
  • •Solve Multiple Times remembers your last count, with +5 buttons.
  • •An option to hide the Snipe button.

Improvements

  • •Reward banners on the hub collapse instead of piling up.
  • •Sniping is faster and more reliable.
  • •Buy All Concept names each player instead of "Player 1", "Player 2".
  • •Fixed announcement visuals.

Fixes

  • •Mass bid no longer bids below your minimum.
  • •A card at or under your minimum buy price is bought outright.
  • •Skip owned players now also skips anything already bought or bid on that run.
  • •Long player names no longer push the grade and score off transfer market rows.
  • •Fixed inconsistent column spacing in search by rating.

New Features

  • •Get suggested evolution paths for your squad
  • •Click on an evolution in the Evo Builder to see suggested players to evolve

Improvements

  • •Added concept player support for solving a single challenge multiple times
  • •Added a search bar to evolutions in the Evo Builder
  • •Added some options to suggested paths in the Evo Builder
  • •Improved UI across the extension by making custom views use the same styling

Fixes

  • •Fixed an issue where cancelling would sometimes fail while submitting a set
  • •Fixed an issue where conflicts could occur while creating keyboard shortcuts
  • •Fixed an issue where menus could be cut off in the Squad Builder
  • •Fixed an issue where the auto complete set options were not scrollable
  • •Fixed an issue where the button to apply a squad on mobile would overlap the substitutes pane in Squad Builder

New Features

  • •All new keyboard shortcut system for the desktop web app - right click on any button to add a shortcut
  • •New rating slider to set minimum and maximum rating specifically for Special players

Improvements

  • •Added playstyle icons and instant apply indicator to evolutions in the Evo Builder

Fixes

  • •Fixed an issue where Genie Grade for evolved players would change between sessions
  • •Fixed an issue where Special players under rating threshold would stall pack Auto Open
  • •Fixed an issue where 'objective' source wasn't being set in sticker book

Improvements

  • •Changed button text in Evo Builder that describes functionality clearer and less confusing
  • •Removed legacy Gauntlet Builder in favour of new Genie Squad Builder

Fixes

  • •Fixed an issue where repeatable evolutions would disappear after applying them to a player

New

  • •Sticker Book - Tracks all of your players received from packs, objectives, picks, SBCs. Build your collection to show off to FUT Players.
  • •Evo Builder - Instantly apply playstyle evolutions to your players and get suggested paths for Glory Hunters and Star Performers

Improvements

  • •Added viewing different piles to the Fodder Value view in FUTGenie tab. See storage vs club fodder easily

Fixes

  • •Fixed an issue where Special Players would cause delays in the Auto Pack Opener

New

  • •New squad builder for building objective squads from your club for tournaments or gauntlet
  • •New feature to club and transfer list to select multiple items to quick sell
  • •New feature to search for specific players by rating in the transfer market
  • •New feature where Genie Grade (meta rating) will now change per position in squad views, and will be more accurate for evolution players
  • •New UI changes to squad views for cleaner information display

Improvements

  • •Added an option to use the alternate 'walkout' animation for special players
  • •Added Pack Opening Ruleset editor to the FUTGenie settings so they are editable outside of my packs
  • •Added a toggle to settings for showing position and skill moves/weak foot on player cards
  • •Added a button to item details to immediately open selected player in evo builder
  • •Added price to auctions in grid mode
  • •Added icons to some action buttons to make them more clear

Fixes

  • •Fixed an issue where Auto Pack Opener would not work in some cases
  • •Fixed an issue where player rarity shells would be missing in evo builder
  • •Fixed an issue where the evo builder would exclude paid evos from paths
  • •Fixed an issue where hidden packs were showing in the Auto Pack Opener
  • •Fixed an issue where timed loans could not be filtered out while making gauntlet
  • •Fixed an issue where challenge requirements would not load

New

  • •New 'Fodder Value' section in the club insights to see club value
  • •Added time min and max fields to mass bidding to restrict bids to a time frame
  • •Added a 'Break Even' button to transfer listing and profit will show before listing
  • •Extension support for 4 new languages: French, Italian, Portugese and Arabic
  • •Added a minimum rating option for showing special animation, defaults to 95

Improvements

  • •Reduced pack opening timer to 3 seconds and added a skip button
  • •Improved consistency when submitting challenges in solve multiple times, reducing failures
  • •Made the SBC more options button more clear, now shows text instead of '...'

Fixes

  • •Fixed an issue where snipe could trigger unexpectedly
  • •Fixed an issue where goalkeepers could be used in outfield evolutions in evo builder

New

  • •Added ability to view evolutions for concept players in Evo Builder
  • •Added run style to evolution preview, and view with chem styles
  • •Can now filter out paid evolutions in Evo Builder

Improvements

  • •Added the toggle to apply solutions without submitting them in the preview
  • •Sped up Evo Builder path finding

Fixes

  • •Fixed issue where Evo Builder could crash browser
  • •Fixed issue where Evo Builder could not find paths for some players

New

  • •Added summary section in transfer list
  • •Added button to send non duplicates from storage to club
  • •Added toggle to prioritise duplicates from transfer list and unassigned

Improvements

  • •Softban tracking will now be separate per web app account

Fixes

  • •Fixed swap button not working on mobile app
  • •Fixed grid mode in solve set solution preview

New

  • •New toggle to use existing squad players for solve
  • •Added a button to discard all unassigned items
  • •Swap players in solutions in solve set preview

Improvements

  • •Auto pack opener will no longer stop before moving as much as possible
  • •Improved preview for solving entire set

Fixes

  • •Fixed scaling issue on some devices in solution previews
  • •Fixed some menus being clicked through
  • •Fixed grid mode desync when switching views

New Features

  • •Added back button to empty transfer results screen for quicker navigation and sniping
  • •Added alt positions and skill moves/weak foot to player item cards
  • •Pack opening rules now have filters for rarity

Improvements

  • •Added buy now option for mass bid
  • •List at cheapest now works for all item types
  • •Ruleset editing is now collapsible to improve readability

Bug Fixes

  • •Fixed mass bid not finding players to buy
  • •Fixed potential issue with locked players

New Features

  • •Added more options to the solver for more flexibility
  • •Select all packs to auto open faster
  • •New loading screens for more transparency while waiting
  • •Added some tutorials to the website

Improvements

  • •More options in pack opener
  • •Solve set now solves hardest challenges first
  • •Added summary of coins gained during auto pack opening
  • •Improved list at market price

Bug Fixes

  • •General bug fixes

New Features

  • •Buy all concepts now available in the Solve Set solution preview - you can now buy all before applying solutions

Improvements

  • •Buy cheapest now works in Solve Set solution preview
  • •Adjusted controls for solve set to be less condensed on certain devices

Bug Fixes

  • •Fixed an issue where no animation would show even when not quick opening packs
  • •Fixed an issue where closing the pack opening summary could change the player card info shown
  • •Fixed an issue where SBC prices would not consistently show

New Features

  • •Buy all concepts — auto buy every concept player in the squad
  • •Send non-duplicates to club directly from the transfer list
  • •Select multiple items to list at once on the transfer list
  • •Quickly add multiple players to an SBC
  • •New ruleset system for the pack opener
  • •Prices now shown on SBCs
  • •One-click organise unassigned
  • •Warning when buy cheapest is over 2× market price
  • •Easily spot already owned players on the transfer market
  • •One click buy now
  • •Snipe button for quick buying
  • •Multiple times option for solve-set

Bug Fixes

  • •Fixed total saved packs count
  • •Pack opener no longer stops early
  • •Hidden SBCs now display correctly on mobile

New Features

  • •Club Insights screen to monitor club players
  • •Rating filter in transfer market
  • •Hide SBCs if you don't want to see them
  • •List items at market price with one button
  • •Automatic pack opener

Improvements

  • •Made buy cheapest button more reliable
  • •Notification will show when a softban is detected
  • •Can make gauntlet squads use low rated players as subs
  • •Solving a set will now auto submit by default
  • •Increased unassigned pile limit for purchased items
  • •Updated animations to use new rarities
  • •Favourites will show at the top of the SBC hub
  • •Settings will be remembered across devices and sessions
  • •Added total for saved packs

Bug Fixes

  • •Fixed issue where chemistry profiles were desynced

New Features

  • •New pack opening animations
  • •Show animations if special item is packed
  • •Added 'Use minimum rares' toggle to solve to save rare golds
  • •Added pack odds for all pack types on the futgenie

Improvements

  • •Made buy cheapest button more reliable
  • •Solves should be more reliable and not time out as often

Bug Fixes

  • •Fixed issue where daily quick complete would load indefinitely
  • •Fixed issue where solver would try to use players directly from unassigned

New Features

  • •Auto choose player picks
  • •Cancel solves if they are taking too long
  • •Choose which solutions to use in solve multiple times
  • •Manage locked players in new view
  • •Per SBC rating limit saved across sessions
  • •Possible profit display for tradeable players
  • •Quick complete daily SBCs
  • •EA SBC limit tracker
  • •Search SBCs
  • •Settings will auto save
  • •Show squad prices in solve-set and solve-multi
  • •Store pack quick open
  • •Toggle to use storage only for auto solve
  • •View other users' store packs before opening

Improvements

  • •Active squad is now the default in Gauntlet Builder
  • •Added icons to FUTGenie tab
  • •Gauntlet Builder now uses bench players properly
  • •Added icon for storage players
  • •Added icon for tradeable players in squads

Bug Fixes

  • •Fixed duplicate buttons appearing in some instances
  • •Fixed issue where SBC bench was unclickable after solve
  • •Fixed timed loans being used in solves

New Features

  • •Added exclude leagues setting for SBCs
  • •Added pack filters and selection
  • •Added reward confirmation skipping setting
  • •Added price difference display in transfer list

Improvements

  • •Improved profit display in transfer list
  • •Improved solve-multiple preview

Bug Fixes

  • •Fixed a bug where player picks would not show up correctly after completing an SBC
  • •Fixed a bug where incorrect concept players would be displayed
  • •Fixed a bug where some squads were not applying correctly

New Features

  • •Added Solve multiple times for repeatable SBCs
  • •Added player meta rating next to price displays
  • •Added keyboard shortcut system with remappable keys
  • •Added Gauntlet squad builder based on meta rating
  • •Added additional filters for auto completes
  • •Added possible profit to transfer list

Improvements

  • •Improved sign in system to be more reliable
  • •Prices will display in more views

New Features

  • •Added Auto-submit for sbc set auto complete
  • •Added prices in squad views
  • •Added settings screen to change settings
  • •Added concept player support for auto completes
  • •Added rating filters for auto completes

Improvements

  • •Solver now supports league SBCs

Bug Fixes

  • •Fixed an issue where the extension would not load on specific language web app urls
  • •Fixed an issue where storage players would not get loaded after auto complete set
  • •Fixed some issues around signing in on the extension

New Features

  • •Added SBC set auto-completion functionality
  • •Real-time price overlays on player cards
  • •Shows locked players in squad views and club search

Improvements

  • •Improved general performance when navigating
  • •Solver now uses new algroithms to find better and faster solutions
  • •Now get 10 completions per day on FREE tier, and unlimited on FOUNDER and STANDARD tiers
  • •Improved UI throughout web app

Bug Fixes

  • •Fixed constant solve errors
  • •Resolved price overlay issues in certain views

Known Issues

  • •Solve set may not work for storage players
  • •Google login may not work for extension
  • •You may have to refresh the web app after logging in

Notes

  • •This is a major update, so please report any issues you encounter
  • •Removed settings and sniping for now while we work on better solutions